Different Canvas, Same Craft: What Actually Transfers Between a World Tour, an Online Game, a Feature Film, and the Next Big Real Estate Development
Between them, the experts on this stage have worked on tours for Taylor Swift and Harry Styles, No Doubt's residency and The Wizard of Oz at Sphere, Fortnite's Daft Punk Experience, virtual production for Amazon's Fallout, a real-time digital twin of London, and Saudi giga-projects including Diriyah and Qiddiya.
Ask what their teams are researching right now and the answers start to overlap. This panel is an open conversation about what each team is digging into, what matters most from one production to the next, where those threads cross, and the challenges they're all facing, including the ones nobody has solved yet.
For anyone who builds with pixels in physical space, it's a look at what's coming from the worlds next door, and how much of it you already know.
Moderated by Heather Fuller.



